TexturingBackBufferAvailable Property

Summary

Gets the value that indicates whether the texture back buffer is supported by the current hardware.

Syntax
C#
VB
C++
public static bool TexturingBackBufferAvailable { get; } 
  
Public Shared ReadOnly Property TexturingBackBufferAvailable As Boolean 
public: 
static property bool TexturingBackBufferAvailable { 
   bool get(); 
} 

Property Value

true if the texture back buffer is supported by the current hardware; otherwise, false.

Example

For an example refer to BlendingAvailable

Requirements

Target Platforms

Help Version 20.0.2019.9.19
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2019 LEAD Technologies, Inc. All Rights Reserved.

Leadtools.Medical3D Assembly