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Medical3DEngine Class Members

Summary

The following tables list the members exposed by Medical3DEngine.

Public Constructors

Name Description
Public Constructor Medical3DEngine Initializes a new instance of the class Medical3DEngine.

Public Methods

Name Description
Public Method static  | Shared in VB CanUse3DTexturing Gets the current hardware that renders the volume using 3D texturing.
Public Method static  | Shared in VB Provide3DInformation Provides the 3D information that is requested by the MedicalViewer or the MedicalViewerCell control.

Public Properties

Name Description
Public Property static  | Shared in VB BlendingAvailable Gets the value that indicates whether the blending operation is supported by the current hardware.
Public Property static  | Shared in VB CanCreateMesh Gets the value that indicates whether or not you can create a mesh.
Public Property static  | Shared in VB ComputerName Gets the System.String value that indicates the name of the computer.
Public Property static  | Shared in VB DedicatedGPUMemorySize Gets the value that indicates the amount of dedicated GPU memory.
Public Property static  | Shared in VB DedicatedGPUMemorySize64 Value that indicates the amount of dedicated GPU memory.
Public Property static  | Shared in VB DirectXVersion Gets the value that indicates the name of the current DirectX version installed on the system.
Public Property static  | Shared in VB HardwareCompatible Gets the value that indicates whether the current hardware is capable of running the 3D engine or not.
Public Property static  | Shared in VB HardwareShaderAvailable Gets the value that indicates whether the hardware shader is supported by the current hardware.
Public Property static  | Shared in VB IsValidDirectXVersion Gets the value that indicates whether the current DirectX version can run the 3D engine properly.
Public Property static  | Shared in VB Maximum2DTextureDimension Gets the value that indicates the maximum 2D Texturing allowed by the current hardware.
Public Property static  | Shared in VB Maximum3DTextureDimension Gets the value that indicates the maximum 3D Texturing allowed by the current hardware.
Public Property static  | Shared in VB PixelShaderAvailable Gets the value that indicates whether the pixel shading is supported by the current hardware.
Public Property static  | Shared in VB SharedGPUMemorySize Gets the value that indicates the amount of shared GPU memory.
Public Property static  | Shared in VB SharedGPUMemorySize64 Gets the value that indicates the amount of shared GPU memory.
Public Property static  | Shared in VB SoftwareRendering Determines whether the engine values are based on hardware or software.
Public Property static  | Shared in VB TexturingAvailable Gets the value that indicates whether texturing is supported by the current hardware.
Public Property static  | Shared in VB TexturingBackBufferAvailable Gets the value that indicates whether the texture back buffer is supported by the current hardware.
Public Property static  | Shared in VB VertexShaderAvailable Gets the value that indicates whether vertex shading is supported by the current hardware.
Public Property static  | Shared in VB ZOperationAvailable Gets the value that indicates whether the vertex Z operation is supported by the current hardware.

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