| LEADTOOLS Vector C++ Class Library Help > Classes and Member Functions > LVectorDialog > LVectorDialog Class Members > LVectorDialog::DoModalVectorEditObject |
#include "ltwrappr.h"
virtual L_INT LVectorDialog::DoModalVectorEditObject(hWndParent, pVectorObject);
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HWND hWndParent; |
/* window handle */ |
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LVectorObject * pVectorObject; |
/* pointer to a vector object */ |
Brings up the Edit Object dialog. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
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Parameter |
Description |
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hWndParent |
Handle of the window that owns the dialog. |
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pVectorObject |
Pointer to the vector object to be edited. This parameter must contain a valid pointer to an LVectorObject object. This parameter cannot be NULL. |
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
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LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
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Functions: |
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Topics: |
Example
This example will bring up the Edit Object dialog box for an object returned by HitTest.
L_INT LVectorDialog__DoModalVectorEditObjectExample(HWND hWnd, LVectorBase *pVectorBase, LPPOINT pPoint)
{
L_INT nRet;
LVectorObject MyObject;
nRet = pVectorBase->HitTest (pPoint, &MyObject);
if (nRet == SUCCESS)
{
LVectorDialog VectorDlg(pVectorBase);
VectorDlg.EnablePreview ();
VectorDlg.EnableAutoProcess();
nRet = VectorDlg.DoModalVectorEditObject(hWnd, &MyObject);
if(nRet != SUCCESS)
return nRet;
}
else
return nRet;
return SUCCESS;
}