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LEADTOOLS Filters Help

ILMVAging Interface

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Data types:

This filter has no specific data types, but includes the following enumeration for use with its programming interface:

MOVIE_COLORS

enum MOVIE_COLORS
{
   COLOR_ALL,
   COLOR_CH1,
   COLOR_CH2,
   COLOR_CH3,
   COLOR_LUMINANCE
}; 

 

NOISE_COLORS

enum NOISE_COLORS
{
   NOISE_RANDOM,
   NOISE_ORIGINAL,
   NOISE_CUSTOM
}; 

Interface Properties:

 

Type

Name

Description

VARIANT_BOOL

Enabled

Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact.

enum MOVIE_COLORS

MovieColors

Color channel to which to apply the filter. This assumes the video is RGB24. Possible values are:
COLOR_ALL: the aging is applied to all three channels.
COLOR_CH1: first channel is used in generating the aging effect.
COLOR_CH2: second channel is used in generating the aging effect.
COLOR_CH3: third channel is used in generating the aging effect.
COLOR_LUMINANCE: luminance is calculated from the three channels and is used in generating the aging effect.

VARIANT_BOOL

EnableMovieColors

Flag that indicates whether to apply the "old style" movie colors. Possible values are:
VARIANT_TRUE: The old style movie colors will be applied.
VARIANT_FALSE: The colors will not be altered.

VARIANT_BOOL

EnableScratches

Flag that indicates to add the appearance of scratches. Possible values are:
VARIANT_TRUE: Add scratch lines
VARIANT_FALSE: Remove scratch lines.

long

MaximumScratches

Maximum number of scratches in a frame.

long

ScratchHeight

Maximum scratch height. The range of this value is from 1 to the height of the source video.

VARIANT_BOOL

EnableDust

Flag that indicates whether to add the appearance of dust to the movie. Possible values are:
VARIANT_TRUE: Add dust
VARIANT_FALSE: Remove dust.

VARIANT_BOOL

RandomDust

Flag that indicates whether the dust should be added randomly. Possible values are:
VARIANT_TRUE: Dust should be added randomly.
VARIANT_FALSE: Dust should be added in a custom fashion.

If this property is VARIANT_FALSE, RandomDustDensity, AlwaysAddDust, DustDensity & DustColor properties are used.

VARIANT_BOOL

RandomDustDensity

Flag that indicates whether the density of the dust added will be random or customized. Possible values are:
VARIANT_TRUE: Density of the added dust will be random.
VARIANT_FALSE: Density of the added dust is determined by the DustDensity property.

long

DustDensity

Controls the density of the dust added to the movie. This property is valid only if RandomDustDensity is VARIANT_TRUE. Range 0 to 100.

VARIANT_BOOL

AlwaysAddDust

Flag that indicates whether dust should be added to random frames or every frame. Possible values are:
VARIANT_TRUE: Dust should appear in every frame.
VARIANT_FALSE: Dust should be added to random frames.

long

DustColor

Contains a value that represents the dust color. Dust color is an RGB value. Use the RGB macro to set this value to a new color. This property is valid only if DustColorType is NOISE_CUSTOM.

enum NOISE_COLORS

DustColorType

Indicates the color of the dust to add. Possible values are:
NOISE_RANDOM : Random color is used for the dust.

NOISE_ORIGINAL : Original dust color will be used(black).

NOISE_CUSTOM : Custom dust color will be used, using the value in the DustColor property.

VARIANT_BOOL

EnablePits

Flag that indicates whether to add or remove pits. Possible values are:
VARIANT_TRUE: Add pits.
VARIANT_FALSE: Remove pits.

VARIANT_BOOL

RandomPits

Flag that indicates whether the addition of pits should be random or customized. Possible values are:
VARIANT_TRUE: Add pits randomly.
VARIANT_FALSE: Add pits based on the RandomPitsDensity, AlwaysAddPits, PitsDensity and PitsColor properties.

VARIANT_BOOL

RandomPitsDensity

Flag that indicates whether the density of the pits added will be random or customized. Possible values are:
VARIANT_TRUE: Density of the added pits will be random.
VARIANT_FALSE: Density of the added pits is determined by the PitsDensity property.

long

PitsDensity

Controls the density of the pits added to the movie. This property is valid only if RandomPitsDensity is VARIANT_TRUE. Range: 0 to 100.

VARIANT_BOOL

AlwaysAddPits

Flag that indicates whether pits should be added to random frames or every frame. Possible values are:
VARIANT_TRUE: Pits should appear in every frame.
VARIANT_FALSE: Pits should be added to random frames.

enum NOISE_COLORS

PitsColorType

Indicates the color of the pits to add. Possible values are:
NOISE_RANDOM : Random color is used for the pits.

NOISE_ORIGINAL : Original pit color will be used(gray).

NOISE_CUSTOM : Custom pit color will be used, using the value in the PitsColor property.

long

PitsColor

Contains a value that represents the pit color. Pit color is an RGB value. Use the RGB macro to set this value to a new color. This property is valid only if PitsColorType is NOISE_CUSTOM.

VARIANT_BOOL

EffectAreaEnabled

Enables or disables the effect for a cropped video area. Area limits are set using the Left, Top, Right and Bottom properties.

long

Left

Left boundary of the effect area.

long

Top

Top boundary of the effect area.

long

Right

Right boundary of the effect area.

long

Bottom

Bottom boundary of the effect area.

 

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