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LEADTOOLS Getting Started with

Files and File Formats iOS / OS X

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Assembly Class/Framework

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Help Files

Demo Project Source Code

 Leadtools.Codecs.Bmp.framework

 Leadtools.Codecs.Cmp.framework

 Leadtools.Codecs.Fax.framework

 Leadtools.Codecs.framework

 Leadtools.Codecs.Gif.framework

 Leadtools.Codecs.Jb2.framework

 Leadtools.Codecs.Jls.framework

 Leadtools.Codecs.Jxr.framework

 Leadtools.Codecs.Kernal.framework

 Leadtools.Codecs.Png.framework

 Leadtools.Codecs.Psd.framework

 Leadtools.Codecs.Tif.framework

- Leadtools.Codecs

Frameworks with properties, methods and events for loading, saving and converting supported image file types and for getting information about loaded bitmaps.

Support is included for palettes, memory files, multipage files, compressed files, comments, tags, animations, view perspectives, raw image data, compressed data, and the alpha channel.

Both low- and high-level functions are provided. These functions allow you to work with files in memory buffers or at offsets within disk files.

 

\Examples\Xcode\OSX\simpleLoadSaveDemo (OS X only)

\Examples\Xcode\iOS\IPDemo

 

Note: To run the demo, you must first build the "Leadtools.Demos" library project.

The Leadtools.Codecs framework provides support for File Formats.

File Format support also requires one or more LEAD File Format Filter .frameworks.

For example, Leadtools.Codecs.Bmp.framework.

Each file filter .framework supports one or more file formats for import and export. Refer to the "Files To Be Included With Your Application" topic in the help file for more information about each file filter .framework.

For a list of tutorials using LEADTOOLS iOS / OS X functionality, see iOS / OS X Tutorials.

Supported Platforms

iOS / OS X: iOS / OS X

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