#include "ltwrappr.h"
virtual L_BOOL LAnnPoint::GetTransparent()
Determines whether the bitmap associated with the Point object uses a transparent color. A transparent color is not painted when the image is painted.
Returns
|
TRUE |
The bitmap uses a transparent color. |
|
FALSE |
The bitmap does not use a transparent color. |
Required DLLs and Libraries
|
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
|
Functions: |
|
|
Topics: |
Example
For an example,refer to LAnnPoint::SetTransparent.