| Available in LEADTOOLS Multimedia toolkits. | 
ILMVAging Interface
This filter has no specific data types, but includes the following enumeration for use with its programming interface:
enum 
 MOVIE_COLORS
{
   COLOR_ALL,
   COLOR_CH1,
   COLOR_CH2,
   COLOR_CH3,
   COLOR_LUMINANCE
}; 
enum 
 NOISE_COLORS
{
   NOISE_RANDOM,
   NOISE_ORIGINAL,
   NOISE_CUSTOM
}; 
| Type | Name | Description | 
| VARIANT_BOOL | Enabled | Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact. | 
| enum MOVIE_COLORS | MovieColors | Color channel to which to apply the filter. This assumes the video is 
 RGB24. Possible values are: | 
| VARIANT_BOOL | EnableMovieColors | Flag that indicates whether to apply the "old style" movie 
 colors. Possible values are: | 
| VARIANT_BOOL | EnableScratches | Flag that indicates to add the appearance of scratches. Possible values 
 are: | 
| long | MaximumScratches | Maximum number of scratches in a frame. | 
| long | ScratchHeight | Maximum scratch height. The range of this value is from 1 to the height of the source video. | 
| VARIANT_BOOL | EnableDust | Flag that indicates whether to add the appearance of dust to the movie. 
 Possible values are: | 
| VARIANT_BOOL | RandomDust | Flag that indicates whether the dust should be added randomly. Possible 
 values are: If this property is VARIANT_FALSE, RandomDustDensity, AlwaysAddDust, DustDensity & DustColor properties are used. | 
| VARIANT_BOOL | RandomDustDensity | Flag that indicates whether the density of the dust added will be random 
 or customized. Possible values are: | 
| long | DustDensity | Controls the density of the dust added to the movie. This property is valid only if RandomDustDensity is VARIANT_TRUE. Range 0 to 100. | 
| VARIANT_BOOL | AlwaysAddDust | Flag that indicates whether dust should be added to random frames or 
 every frame. Possible values are: | 
| long | DustColor | Contains a value that represents the dust color. Dust color is an RGB value. Use the RGB macro to set this value to a new color. This property is valid only if DustColorType is NOISE_CUSTOM. | 
| enum NOISE_COLORS | DustColorType | Indicates the color of the dust to add. Possible values are: NOISE_ORIGINAL : Original dust color will be used(black). NOISE_CUSTOM : Custom dust color will be used, using the value in the DustColor property. | 
| VARIANT_BOOL | EnablePits | Flag that indicates whether to add or remove pits. Possible values are: | 
| VARIANT_BOOL | RandomPits | Flag that indicates whether the addition of pits should be random or 
 customized. Possible values are: | 
| VARIANT_BOOL | RandomPitsDensity | Flag that indicates whether the density of the pits added will be random 
 or customized. Possible values are: | 
| long | PitsDensity | Controls the density of the pits added to the movie. This property is valid only if RandomPitsDensity is VARIANT_TRUE. Range: 0 to 100. | 
| VARIANT_BOOL | AlwaysAddPits | Flag that indicates whether pits should be added to random frames or 
 every frame. Possible values are: | 
| enum NOISE_COLORS | PitsColorType | Indicates the color of the pits to add. Possible values are: NOISE_ORIGINAL : Original pit color will be used(gray). NOISE_CUSTOM : Custom pit color will be used, using the value in the PitsColor property. | 
| long | PitsColor | Contains a value that represents the pit color. Pit color is an RGB value. Use the RGB macro to set this value to a new color. This property is valid only if PitsColorType is NOISE_CUSTOM. | 
| VARIANT_BOOL | EffectAreaEnabled | Enables or disables the effect for a cropped video area. Area limits are set using the Left, Top, Right and Bottom properties. | 
| long | Left | Left boundary of the effect area. | 
| long | Top | Top boundary of the effect area. | 
| long | Right | Right boundary of the effect area. | 
| long | Bottom | Bottom boundary of the effect area. |