LAnnPoint::GetPredefinedBitmap
#include "ltwrappr.h"
static L_INT LAnnPoint::GetPredefinedBitmap(uType, pBitmap, uStructSize)
static L_INT LAnnPoint::GetPredefinedBitmap(uType, pLBitmap, uStructSize)
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L_UINT uType; |
/* constant that indicates the bitmap to retrieve */ |
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pBITMAPHANDLE pBitmap; |
/* pointer to a variable to be updated with the bitmap handle */ |
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pLBitmapBase *pLBitmap; |
/* pointer to an object to be updated with the bitmap handle */ |
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L_UINT uStructSize; |
/* size in bytes, of the structure pointed to by pBitmap or pLBitmap */ |
Retrieves a copy of the specified predefined bitmap.
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Parameter |
Description |
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uType |
Value that indicates the bitmap to retrieve. Possible values are: |
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Value |
Meaning |
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ANNBITMAP_POINT |
[0] Predefined metafile for annotation point object |
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pBitmap |
Pointer to a variable to be updated with the bitmap handle. |
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pLBitmap |
Pointer to a valid bitmap object containing the image to set. |
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uStructSize |
Size in bytes, of the structure pointed to by pBitmap or pLBitmap.. Use sizeof(BITMAPHANDLE). |
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Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Comments
You must free the bitmap handle when you are finished, using the LBitmapBase::Free function. Call the LAnnPoint::SetPredefinedBitmap function to change or reset the predefined bitmap.
Required DLLs and Libraries
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LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
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Functions: |
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Topics: |
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Example
// This example does the following:
// 1. Gets the current point bitmap
// 2. Inverts it
// 3. Sets the inverted bitmap as the default point bitmap
L_INT LAnnPoint_GetPredefinedBitmapExample()
{
L_INT nRet;
LBitmap PointBitmap;
// Get predefined point bitmap
nRet = LAnnPoint::GetPredefinedBitmap(ANNBITMAP_POINT, &PointBitmap, sizeof(BITMAPHANDLE));
if(nRet != SUCCESS)
return nRet;
// Invert it
nRet = PointBitmap.Invert();
if(nRet != SUCCESS)
return nRet;
// Set as new point bitmap
nRet = LAnnPoint::SetPredefinedBitmap (ANNBITMAP_POINT, &PointBitmap);
if(nRet != SUCCESS)
return nRet;
MessageBox(NULL, TEXT("Now create a point annotation object. The bitmap is inverted"), TEXT(""), MB_OK);
return SUCCESS;
}