L_AnnGetFillPattern

#include "l_bitmap.h"

L_LTANN_API L_INT L_AnnGetFillPattern(hObject, puFillPattern)

HANNOBJECT hObject;

/* handle to the annotation object */

L_UINT *puFillPattern;

/* address of the variable to be updated */

Gets the fill pattern of the specified annotation object.

Parameter

Description

hObject

Handle to the annotation object.

puFillPattern

Address of the variable to be updated with the object's fill pattern constant. Possible fill pattern values are:

 

Value

Meaning

 

ANNPATTERN_SOLID

[0] Solid

 

ANNPATTERN_BDIAGONAL

[1] Backward diagonal

 

ANNPATTERN_CROSS

[2] Cross

 

ANNPATTERN_DIAGCROSS

[3] Diagonal cross

 

ANNPATTERN_FDIAGONAL

[4] Forward diagonal

 

ANNPATTERN_HORIZONTAL

[5] Horizontal

 

ANNPATTERN_VERTICAL

[6] Vertical

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Before calling this function, you must declare a variable of data type L_UINT. Then, pass the address of the variable in the puFillPattern parameter. This function will update the variable with the annotation object's fill pattern constant.

To see the possible fill modes and patterns, refer to Illustration of Fill Options for Annotations.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

L_AnnSetFillPattern, L_AnnGetPolyFillMode, L_AnnSetPolyFillMode, L_AnnGetFillMode, L_AnnSetFillMode, L_AnnGetOptions, L_AnnSetOptions

Topics:

Annotation Functions: Object Properties

 

Annotation Objects - Default Values

 

Annotation Objects - Automated Features

 

Implementing an Automated Annotation Program

 

Implementing a Non-automated Annotation Program

 

Obtaining Annotation Object Information

Example

For an example, refer to L_AnnSetFillPattern.