The following tables list the members exposed by IModalitySettingsView.
| Name | Description | |
|---|---|---|
| CanAdd | Sets a value that indicates whether a modality preset can be added. |
| CanDelete | Sets a value that indicates whether a modality preset can be deleted. |
| CanUpdate | Sets a value that indicates whether a modality preset can be updated. |
| SelectedAutoWindowLevelShortcut | Gets or sets the selected AutoWindow Level shortcut key. |
| Name | Description | |
|---|---|---|
| AskUserToUpdatePreset | Call this to display a view which allow the user to update the given preset. |
| FillModalityWindowLevelList | Populates a the view with the window level information. |
| LoadModalities | Loads the modality types. |
| RefreshWindowLevelList | Refreshes the list of window levels in the view. |
| SetApplyAutoWindowLevelState | Set whether the Apply Auto Window Level feature is selected. |
| SetAutoWindowLevelShortcuts | Sets Auto Window/Level shortcut keys. |
| SetDefaultPreset | Sets the the default Window Level Preset. |
| SetSelectedModality | Sets the selected Modality type. |
| VeriftyUserDeleteCurrentPreset | Verifies the deletion of the current preset. |
| Name | Description | |
|---|---|---|
| AddModalityWindowLevelClicked | Occurs when the user wants to add a Window Level for a modality. |
| AutoWindowLevelShortcutChanged | Occurs when the AutoWindowLevel shortcut key is changed. |
| AutoWindowLevelStateChanged | Occurs when the AutoWindowLevel state is changed. |
| DefaultModalityPresetChanged | Occurs when the default modality preset is changed. |
| DeleteModalityWindowLevelClicked | Occurs when the user request to delete a Window Level for a Modality. |
| Loaded | Occurs when the view is loaded with settings. |
| SelectedModalityChanged | Occurs when the selected Modality is changed. |
| SelectedModalityWindowLevelChanged | Occurs when the selected Modality's window level is changed. |
| UpdateModalityWindowLevelClicked | Occurs when the user request to Update the Window Level for a Modality . |