The following tables list the members exposed by Medical3DContainer.
| Name | Description | |
|---|---|---|
| Medical3DContainer Constructor | Overloaded. |
| Name | Description | |
|---|---|---|
| BackgroundColor | Gets or sets the color of the background. |
| Camera | (Read only) Gets the class containing the camera properties. |
| CurrentObjectIndex | Gets or sets the index of the object that will be affected by the mouse events. |
| Inverted | Gets or sets the value indicating whether to show the object in the inversion mode. |
| MIP | (Read only) Gets the class containing information, properties and methods that will be applied to all objects of the container when using the MIP rendering technique. |
| MPR | (Read only) Gets the class containing information, properties and methods that will be applied to all objects of the container when using the MPR rendering technique. |
| Objects | (Read only) Gets the Medical3DObjectCollection<Medical3DObject> assigned to the container. |
| OwnerControl | Gets the 3D controls associated with this container. |
| Space | Gets or sets the value that determines whether to rotate objects using the object space or the view space. |
| VolumeType | Gets or sets the rendering volume type. |
| VRT | (Read only) Gets the class containing information, properties and methods that will be applied to all objects of the container when using the VRT rendering technique. |
| Name | Description | |
|---|---|---|
| Dispose | Overloaded. Releases all resources used by the Medical3DContainer. |
| HandleMouseDown | Handles the mouse down event that occur on the control. |
| HandleMouseMove | Handles the mouse move event that occurs on the control. |
| HandleMouseUp | Handles the mouse up event that occurs on the control. |
| Render | Renders the objects of the container on the specified control. |
| ResetPosition | Resets the position of all objects in the container to (0, 0, 0). |
| ResetRotation | Resets the rotation of all the objects to (0, 0, 0). |
| ResetScale | Resets the scale of all the objects in the container. |
| RotateX | Rotates all the objects in the container by a specific amount in the x-axis. |
| RotateY | Rotates all the objects in the container by a specific amount in the y-axis. |
| RotateZ | Rotates all the objects in the container by a specific amount in the z-axis. |
| Scale | Overloaded. Scales all objects in the container by a specific amount in all directions. |
| ScaleX | Scales all objects in the container by a specific amount in the x-axis. |
| ScaleY | Scales all objects in the container by a specific amount in the y-axis. |
| ScaleZ | Scales all objects in the container by a specific amount in the z-axis. |
| Translate | Translates all objects in the container by a specific amount in the specific axis. |
| TranslateX | Translates all objects in the container by a specific amount in the x-axis. |
| TranslateY | Translates all objects in the container by a specific amount in the y-axis. |
| TranslateZ | Translates all objects in the container by a specific amount in the z-axis. |
| Name | Description | |
|---|---|---|
| CreateObject | Optional delegate method for additional processing. |
| PostPaint | Optional delegate method for additional processing. |