DigitalPaint
A must for anyone who wants to add digital painting functionality to their application. With the LEADTOOLS Digital Paint module, a developer can create an entire image editing or design application, or simply add pieces of those types of functionality into an existing application.
The Digital Paint module includes both low-level and high-level functions for painting. With the low-level functions, you can programmatically control the painting. With the high-level functions (known as Automated Mode), you can simply turn on Automation, and allow the user to pick the painting tool. With Automation, the user's mouse events are automatically processed, and the coding is done for you.
Brush - includes features that normally could be found only in artistic painting applications.
Brush options include:
 color brush 
 image/pattern brush 
 diameter 
 hardness/sharpness of brush edges 
 spacing - frequency of touches 
 density 
 opacity 
 fade out - allow the brush to fade during the stroke 
 
 texture - apply a bitmapped texture to the brush 
Shape - has the advantage of removing much of the Windows API programming usually required to draw a shape. Additionally, allows the control of the artistic effects of the drawn shape (opacity, paper texture, etc.)
Shapes include:
 Line 
 Rectangle 
 Rounded rectangle 
 Ellipse 
 Polygon 
 Polybezier 
Region - create regions for restricting image operations. Regions can range from simple to very complex (many of which are not supported by natively in Windows without LEADTOOLS). Additionally, functionality to resize or scale a region, which is not supported directly by Windows, is included with the LEADTOOLS Digital Paint module.
The following regions can be created:
 Rectangle 
 Rounded rectangle 
 Ellipse 
 Polygon 
 Curves 
 Surface - a region starting at a specified point and 
 continues in all directions that contains a specified color and tolerance 
 
 Border - a region starting at a specified point and 
 continues in all directions until finding a specified color and tolerance 
 
 Color - a region that contains a specified color and 
 tolerance 
Fill - Complete area filling, also know as a FloodFill, with control over both the method of filling and the features of filling.
Fill options include:
 solid 
 gradient 
 background tiled image 
 opacity 
 texture 
 and more... 
Fill types include:
 Surface - Fills an area starting at a specified point 
 and continues in all directions that contain a specified color and some 
 tolerance. 
 Border - Fills an area starting at a specified point 
 and continues in all directions until finding a specified color and some 
 tolerance. 
 Color replace - Replaces every pixel using the current 
 fill settings. 
Text - Includes comprehensive text drawing features that could normally only be found in a painting application.
Text options include:
 font 
 border 
 tiled background bitmap 
 alignment 
 opacity 
 texture 
 and more... 
Common Dialogs - Includes a set of ready to use dialog boxes for gathering information for use in setting the various paint options. These allow you to quickly add code to your application for getting input from the end-user. Additionally, it gives your application a consistent Windows look and feel, meaning your application will be more user friendly and your users will have a smaller learning curve.
Supported Platforms