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TileHeight Property
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Leadtools.Windows.Media.Effects.SpecialEffects Namespace > RomanMosaicCommandBitmapEffect Class : TileHeight Property




Gets or sets the value that indicates the height of the tile.

Syntax

Visual Basic (Declaration) 
Public Property TileHeight As Integer
Visual Basic (Usage)Copy Code
Dim instance As RomanMosaicCommandBitmapEffect
Dim value As Integer
 
instance.TileHeight = value
 
value = instance.TileHeight
C# 
public int TileHeight {get; set;}
Managed Extensions for C++ 
public: __property int get_TileHeight();
public: __property void set_TileHeight( 
   int value
);
C++/CLI 
public:
property int TileHeight {
   int get();
   void set (int value);
}

Return Value

Value that indicates the height of the tile. The meaning of the TileHeight property differs according to the flags that are set in the Flags property. Possible values are:
If Flags property contains: Then, TileHeight property contains: And the range of possible values for TileHeight property is:
RomanMosaicCommandBitmapEffectsFlags.Rectangular The height of each rectangular tile, in pixels. 1 to the image height / 2.
RomanMosaicCommandBitmapEffectsFlags.Circular Will be ignored. Will be ignored.
RomanMosaicCommandBitmapEffectsFlags.Both The height of each rectangular tile, in pixels. 1 to the image height / 2.

Example

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also