LDialogImage::LDialogImage
#include "ltwrappr.h"
L_VOID LDialogImage::LDialogImage()
L_VOID LDialogImage::LDialogImage(pBitmap)
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LBitmapBase * pBitmap; |
/* pointer to an LBitmapBase object */ |
Constructs and initializes the member variables of the LDialogImage object.
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Parameter |
Description |
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pBitmap |
Pointer to the bitmap object referencing the bitmap object to assign to the specified object. |
Returns
None.
Required DLLs and Libraries
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LTDLGIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
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Functions: |
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Topics: |
Example
//This is an example for : LDialogImage::LDialogImage ()
L_INT LDialogImage_LDialogImageExample_1( )
{
LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded
LDialogImage MyDialogImage; //construct a dialogimage object
//.... do something here ....
//Destructor is called upon returning from function
return SUCCESS;
}
//This is an example for : LDialogImage::LDialogImage (pBitmap)
L_INT LDialogImage_LDialogImageExample_2(LBitmapBase * BitmapObj)
{
LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded
LDialogImage MyDialogImage (BitmapObj); //construct a dialogimage object
//.... do something here ....
return SUCCESS;
}