AnnGetTransparent method (Annotation Control)

C++ Builder example

Delphi example

 

Builder Syntax

int AnnGetTransparent(HANNOBJECT hObject, bool &bTransparent);

Delphi Syntax

Function AnnGetTransparent(hObject: HANNOBJECT; var bTransparent: Boolean): L_INT;

Overview

Refer to Implementing Annotations.

Remarks

(Document/Medical only) Gets a value indicating whether the bitmap is using a transparent color. A transparent color is not painted when painting an image.

The AnnGetTransparent method is valid only for the following object types when they are using a bitmap:

ANNOBJECT_POINT

ANNOBJECT_STAMP

In addition, the Automation object (ANNOBJECT_AUTOMATION) stores transparency settings along with the other object default settings

Use the AnnSetTransparent method to set such objects to use a transparent color. By default the transparent color is white (0x00FFFFFF). Use the AnnSetTransparentColor method to set the color to be used as the transparent color. Use the AnnGetTransparent method to get a value that indicates whether the bitmap being used by the annotation object is using a transparent color. Use the AnnGetTransparentColor method to get a value that indicates which color is being used as the transparent color.

See Also

Elements

AnnSetTransparent method, AnnGetSelected method, AnnSetSelected method, AnnGetROP2 method, AnnSetROP2 method, AnnSetTransparentColor method, AnnGetTransparentColor method, AnnGetBackColor method, AnnSetBackColor method, AnnSetForeColor method, AnnGetForeColor method, AnnSetAutoBackColor method

Topics

Annotations (Document/Medical only): Object Manipulation

 

Annotations (Document/Medical only): Object Information

 

Annotations (Document/Medical only): Object Bitmap

 

Stamp Annotation Object

 

Point Annotation Object

 

Annotation Automation Object

 

Using Color Values in LEADTOOLS

 

Implementing Transparency

 

Displaying and Manipulating Annotation Objects