BumpMap method (ILEADRasterProcess)

Visual Basic example

Visual C++ 5.0 example

 

Syntax

short BumpMap (LPDISPATCH pDstRast, LPDISPATCH pBumpRas, short iAzimuth, short iElevation, short iDepth, short iXOffset, short iYOffset, short iXDst, short iYDst, VARIANT_BOOL bTile, short iBright, short iIntensity);

Overview

Refer to Applying Artistic Effects

Remarks

(Raster Pro and above toolkits) Adds a three-dimensional texture pattern created by applying the bump image to the destination image.

This method supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.

This method does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this method.

See Also

Elements:

AlphaBlend method, Combine method, CombineBitmapWarp method, CombineExt method, CreateFadedMask method, FeatherAlphaBlend method, Picturize method, PicturizeBitmapList method, PicturizeSingle method, Underlay method

Topics:

Raster Image Functions: Combining Images