LScreenCapture::StopCapture

#include "ltwrappr.h"

static L_INT LScreenCapture::StopCapture(void)

Stops the current capture process.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

You should stop a previously started capture process before beginning another, or before the calling thread terminates.

You should not destroy any LScreenCapture object from another thread if this object is currently used in a capture operation without first calling LScreenCapture::StopCapture.

Required DLLs and Libraries

LTDIS
LTSCR

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

Class Members

Example

For an example, refer to LScreenCapture::IsCaptureActive.