LBitmap::GetOverlayCount
#include "ltwrappr.h"
virtual L_INT LBitmap::GetOverlayCount(uFlags)
| L_UINT uFlags; | /* reserved for future use */ | 
Gets the number of overlays that have been defined for the specified main bitmap.
| Parameter | Description | 
| uFlags | Reserved for future use. Pass 0. | 
Returns
The overlay count
Comments
This function will count how many overlays have been defined. The overlays are defined by calling LBitmap::SetOverlay or LBitmap::SetOverlayAttributes.
Required DLLs and Libraries
| LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | LBitmap::BricksTexture, LBitmap::Canvas, LBitmap::DisplaceMap, LBitmap::Fragment, LBitmap::Vignette, Class Members | 
| Topics: | |
| 
 | 
Example
/* This example will count the overlays from plBitmap which has been defined and initialized elsewhere. */
L_UINT uCount; 
uCount = pBitmap->GetOverlayCount(0); 
/* now uCount contains the number of overlays */