LBitmapWindow::SetRegionType
#include "ltwrappr.h"
L_VOID LBitmapWindow::SetRegionType(uRegionType)
| L_UINT uRegionType; | /* the region type to set */ | 
Sets the region type for the class object's window.
| Parameter | Description | |
| uRegionType | The region type to set. Possible values are: | |
| 
 | Value | Meaning | 
| 
 | REGION_TYPE_POLYGON | polygonal region. | 
| 
 | REGION_TYPE_RECT | rectangular region. | 
| 
 | REGION_TYPE_ELIPSE | elliptical region. | 
| 
 | REGION_TYPE_ROUNDRECT | round rectangle region. | 
| 
 | REGION_TYPE_TRIANGLE | triangular region. | 
| 
 | REGION_TYPE_FREE_HAND | freehand region. | 
| 
 | REGION_TYPE_CURVE | smooth curved region. | 
| 
 | REGION_TYPE_BEZIER | curved region that is composed of a series of Bezier curves. | 
Returns
None
Comments
This setting determines the shape of a region, created when the user clicks and drags the mouse, if the LBitmapWindow object is set to use the TOOL_REGION tool. See LBitmapWindow::SetToolType for more information.
The default setting is REGION_TYPE_POLYGON.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | |
| Topics: | |
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Example
For an example, refer to LBitmapWindow::GetBitmapVisibleRect.