LBitmapList::Destroy
#include "ltwrappr.h"
virtual L_INT LBitmapList::Destroy(L_VOID)
Destroys the existing bitmap list and free all items.
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Comments
If you do not call this function, the bitmap list will be destroyed when the class object's destructor is called.
Required DLLs and Libraries
| LTFIL For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | |
| Topics: | |
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Example
For an example, refer to LBitmapList::GetCurrentIndex.