LBitmap::EdgeDetectEffect
#include "ltwrappr.h"
virtual L_INT LBitmap::EdgeDetectEffect(uLevel, uThreshold, uFlags)
| L_UINT uLevel; | /* edge weight */ | 
| L_UINT uThreshold; | /* threshold value */ | 
| L_UINT uFlags; | /* edges type */ | 
Performs edge detection on the image.
| Parameter | Description | |
| uLevel | Level value used to determine the brightness of the edges. Standard value is 50. Range between 1 and 100. Big values will produce bright edges. | |
| uThreshold | Threshold value used to determine which pixels are going to be filtered. If the difference determined for a pixel is less than this value, the pixel is set to 0. If the difference is greater, the filter will be applied to the pixel. The valid range is from 0 - 65535 for 64-bit, 48-bit and 16-bit grayscale images and from 0 - 4095 for 12-bit grayscale images. Otherwise, it is from 0 to 255. | |
| uFlags | Flag that indicates the type of edge to generate. Possible values are: | |
| 
 | Value | Meaning | 
| 
 | EDGE_SOFT | [0] Generate softer (smoother) edges. | 
| 
 | EDGE_SOLID | [1] Generate rougher edges. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Comments
This function detects the edges in a bitmap and then replaces the values of edges by new values calculated according to the uFlags.
Support for 12 and 16-bit grayscale images are available only in the Medical toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
| LTIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
Example
void TestFunction(LBitmap *pLeadBitmap) 
{
   /* Apply find edges effect on the image*/
   pLeadBitmap->EdgeDetectEffect(50, 0, EDGE_SOFT); 
}