LAnnContainer::SetBitmap

#include "ltwrappr.h"

virtual L_INT LAnnContainer::SetBitmap(pBitmap, uFlags=0)

virtual L_INT LAnnContainer::SetBitmap(pBitmap, uFlags=0)

LBitmapBase L_FAR * pBitmap;

/* pointer to an LBitmapBase object */

pBITMAPHANDLE pBitmap;

/* pointer to the bitmap handle */

L_UINT uFlags;

/* flags that indicate the objects to process */

Sets the bitmap of the annotation object.

This function is available in the Document/Medical Toolkits.

Parameter

Description

pBitmap

Pointer to the bitmap handle referencing the bitmap to assign to the specified object.

pBitmap

Pointer to the LBitmapBase object referencing the bitmap object to assign to the specified object.

uFlags

Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values:

 

Value

Meaning

 

0

Process only the specified object.

 

ANNFLAG_SELECTED

[0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnContainer::GetSelectItems and LAnnotation::SetSelected functions.

 

ANNFLAG_NOTTHIS

[0x0004] Process only one level of objects within the specified container, not the container itself. If there are containers within the container, they are modified, but the objects within them are not.

 

ANNFLAG_RECURSE

[0x0008] Process objects within a container, and within any subcontainers, down to any level.

 

ANNFLAG_NOTCONTAINER

[0x0002] (Used with ANNFLAG_RECURSE) Process objects within containers, not the containers themselves.

 

ANNFLAG_NOINVALIDATE

[0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

Class Members

Topics:

Annotation Functions: Object Properties

Example

This is an example for LAnnContainer::SetBitmap(pBitmap, uFlags) with pBitmap of type pBITMAPHANDLE:

void TestAddAnn(pBITMAPHANDLE pBitmap, LAnnContainer L_FAR * pAnnContainer)
{
   
pAnnContainer->SetBitmap(pBitmap,0);
}

This is an example for LAnnContainer::SetBitmap(pBitmap, uFlags) with pBitmap of type LBitmapBase L_FAR *:

void TestAddAnnBitmap(LBitmapBase L_FAR * pLBitmap, LAnnContainer L_FAR * pAnnContainer)
{
   
pAnnContainer->SetBitmap(pLBitmap,0);
}