LAnimationWindow::GetAnimationWindow
#include "ltwrappr.h"
HWND LAnimationWindow::GetAnimationWindow(L_VOID) const
Gets the window handle of LAnimationWindow object.
Returns
The window handle of the LAnimationWindow object.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | LAnimationWindow::LAnimationWindow, LBitmapWindow::GetBitmapWnd, Class Members | 
| Topics: | 
Example
#include < ltlck.h> //Unlock support
L_VOID TestFunction(HWND hWndParent)
{
   LBase::LoadLibraries(LT_ALL_LEADLIB); 
 //make sure all libraries are loaded
   LAnimationWindow MyAnimation;
   WRPUNLOCKSUPPORT();
   MyAnimation.SetFileName(TEXT("eye.gif"));
   if (MyAnimation.Load()==SUCCESS)
   {
      MyAnimation.CreateWnd(hWndParent,0, 
 WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300);
      MessageBox(hWndParent, TEXT("Moving 
 animation window..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION);
      HWND hWnd = MyAnimation.GetAnimationWindow();
      if (hWnd)
      {
         MoveWindow(hWnd,50,50,300,300,TRUE);
         MessageBox(hWndParent, 
 TEXT("Animation window moved"),TEXT("Example"), MB_OK 
 | MB_ICONINFORMATION);
      }
   }
}