LScreenCapture::IsValid
#include "ltwrappr.h"
virtual L_BOOL LScreenCapture::IsValid(void)
Determines whether an LScreenCapture object is valid.
Returns
| TRUE | The object is ready to be used. | 
| FALSE | The object is not ready to be used. | 
Comments
Before you can use any of the screen capture functions, a bitmap must be associated with the class object. Until you have associated a bitmap with the LScreenCapture object, the object is considered invalid.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | 
Example
L_VOID MyFunction(HWND hWnd)
{
   LBitmap LeadBitmap;
   LScreenCapture screenCapture;
   screenCapture.SetBitmap(&LeadBitmap);
   if(screenCapture.IsValid())
      MessageBox(hWnd, TEXT("Screen capture object is ready."), TEXT("LScreenCapture::IsValid"), MB_OK);
   else
      MessageBox(hWnd, TEXT("Invalid LScreenCapture object."), TEXT("LScreenCapture::IsValid"), MB_OK);
}