LScreenCapture::CaptureHotKeyCallBack
#include "ltwrappr.h"
virtual L_INT LScreenCapture::CaptureHotKeyCallBack(nHotKey, uHotKeyModifiers)
| L_INT nHotKey; | /* key code for activation key */ | 
| L_UINT uHotKeyModifiers; | /* modifier key */ | 
Signals that the user has pressed the capture HotKey.
| Parameter | Description | |
| nHotKey | Key code for activation key. | |
| uHotKeyModifiers | Modifier keys used with nHotKey. Possible values are listed below and may be combined using the bitwise OR ( | ) operator. | |
| 
 | Value | Meaning | 
| 
 | MOD_ALT | Alt Key pressed. | 
| 
 | MOD_CONTROL | Control key pressed. | 
| 
 | MOD_SHIFT | Shift key pressed. | 
| 
 | 0 | No modifier key was pressed. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Comments
You can override this function to do initialization processing before the capture operation starts.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | 
Example
// ScreenCapture Callbacks
class LUserScreenCapture : public LScreenCapture
{
   HWND m_hWnd;
public:
   LUserScreenCapture(HWND hWnd){m_hWnd = hWnd;}
   virtual ~LUserScreenCapture(){};
   virtual L_INT  CaptureHotKeyCallBack(L_INT nHotKey,L_UINT uHotKeyModifiers);
   virtual L_INT  ScreenCaptureCallBack();
};
// This callback will be called once the hotkey is pressed
L_INT  LUserScreenCapture::CaptureHotKeyCallBack(L_INT nHotKey,L_UINT uHotKeyModifiers)
{
   MessageBox(m_hWnd, TEXT("HotKey pressed."), TEXT("CaptureHotKeyCallBack"), MB_OK);
   return SUCCESS;
}
// This callback will be called once an image is captured
L_INT  LUserScreenCapture::ScreenCaptureCallBack()
{
   RECT rcClientRect;
   HDC hDC;
   hDC = GetDC(m_hWnd);
   // get the client rect of the window
   GetClientRect(m_hWnd, &rcClientRect);
   // paint the captured image
   m_pBitmap->Paint()->SetDC(hDC);
   m_pBitmap->SetDstRect(&rcClientRect);
   m_pBitmap->Paint()->PaintDC();
   ReleaseDC(m_hWnd, hDC);
   return SUCCESS;
}
L_VOID CaptureSamples(HWND hWnd)
{
   L_INT nRet;
   LBitmapBase LeadBitmap;
   LUserScreenCapture screenCapture(hWnd);
   LEADCAPTUREOPTION CaptureOptions;
   screenCapture.SetBitmap(&LeadBitmap);
   // get original capture options
 nRet = screenCapture.GetCaptureOptions(&CaptureOptions);
   if(nRet == SUCCESS)
   {
      // Set capture count to 2
      CaptureOptions.uCount = 2;
      nRet = screenCapture.SetCaptureOptions(&CaptureOptions);
   }
   // EnableCallBack should be called in order for the callbacks to be activated
   screenCapture.EnableCallBack(TRUE);
   // CaptureActiveWindow - HotKey = F11
   // After calling this function above callbacks will be called
   nRet = screenCapture.CaptureActiveWindow();
   return;
}