LPlayBack::Destroy
#include "ltwrappr.h"
virtual L_INT LPlayBack::Destroy(pLBitmapList)
| LBitmapList L_FAR * pLBitmapList; | /* pointer to an LBitmapList object */ | 
Invalidates the class object's animation playback. The image list is not deleted.
| Parameter | Description | 
| pLBitmapList | NULL, or the address of the variable to be updated with the bitmap list that the playback used. This is useful if the list was created using LPlayBack::Append during the playback. You can pass NULL if you do not need the list handle. In that case, if the list was created using LPlayBack::Append, LEADTOOLS will free the list from memory. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | |
| Topics: | Raster Image Functions: Creating and Maintaining Lists of Images | 
| 
 | 
Example
For an example, refer to LPlayBack::Process.