LBitmapWindow::SetZoomMode
#include "ltwrappr.h"
L_INT LBitmapWindow::SetZoomMode(uMode, bDraw=TRUE)
| L_UINT uMode; | /* zoom mode */ | 
| L_BOOL bDraw; | /* flag that indicates whether to repaint the window */ | 
Sets the zoom mode used for displaying the bitmap in the class object's window.
| Parameter | Description | |
| uMode | The zoom mode. Possible values are: | |
| 
 | Value | Meaning | 
| 
 | ZOOM_FIT | to fit the bitmap in the window while maintaining the aspect ratio. | 
| 
 | ZOOM_STRETCH | to stretch the bitmap to the window. | 
| 
 | ZOOM_NORMAL | to display the bitmap in its normal size. | 
| 
 | ZOOM_FITWIDTH | to fit the bitmap to the width of the window. | 
| 
 | ZOOM_FITHEIGHT | to fit the bitmap to the height of the window. | 
| bDraw | Flag that indicates whether to enable or disable repainting the window. Possible values are: | |
| 
 | Value | Meaning | 
| 
 | TRUE | Enable repainting of the window. | 
| 
 | FALSE | Disable repainting of the window. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Comments
When you change the zoom mode, the zoom percent is updated. You can call LBitmapWindow::GetZoomPercent to get the zoom percent currently used to display the image.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | 
Example
For an example, refer to LBitmapWindow::Repaint.