LBitmapWindow::GetAutoFloaterToRgn
#include "ltwrappr.h"
L_BOOL LBitmapWindow::GetAutoFloaterToRgn(L_VOID)
Returns a value that indicates whether the automatic creation of a bitmap region from a floater is currently enabled or disabled.
Returns
| TRUE | The automatic creation of a region from a floater is currently enabled. | 
| FALSE | The automatic creation of a region from a floater is currently disabled. | 
Comments
To enable or disable the automatic creation of a region from a floater, use LBitmapWindow::SetAutoFloaterToRgn.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
Example
void CDemoView::OnTestExample() 
{
   //m_LAniWnd is object of class LBitmapWindow
   L_BOOL bOld;
   
   bOld = m_LAniWnd.GetAutoFloaterToRgn();
   CString strPrev = (bOld) ? TEXT("TRUE") : TEXT("FALSE");
   AfxMessageBox(TEXT("Previous AutoFloaterToRgn: ") + strPrev);
   //Enable automatic creation of region from floater
   m_LAniWnd.SetAutoFloaterToRgn(TRUE);
   //Set floater tool
   m_LAniWnd.SetToolType(TOOL_REGION);
   m_LAniWnd.SetRegionType(REGION_TYPE_RECT);
   //...Here you would drag the mouse to create a rectangular floater.
   //...When the floater is created, the region will also be created.
}