LBitmapWindow::EnablePaintWhileLoad
#include "ltwrappr.h"
L_BOOL LBitmapWindow::EnablePaintWhileLoad(bEnable)
| L_BOOL bEnable; | /* flag that indicates whether PaintWhileLoad is enabled */ | 
Enables or disables painting the bitmap while loading.
| Parameter | Description | |
| bEnable | Flag that indicates whether painting the bitmap while loading is enabled or disabled. Possible values are: | |
| 
 | Value | Meaning | 
| 
 | TRUE | Enable painting the bitmap while loading. | 
| 
 | FALSE | Disable painting the bitmap while loading. | 
Returns
The previous setting.
Comments
When PaintWhileLoad is enabled, the class object will display the bitmap as it is loaded, when using the Load functions.
Required DLLs and Libraries
| LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | |
| Topics: | |
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Example
L_VOID MyFunc(LBitmapWindow& BmpWnd)
{
   if(BmpWnd.IsPaintWhileLoadEnabled()==FALSE)
      BmpWnd.EnablePaintWhileLoad(TRUE);
}