L_GlassEffectBitmap
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_GlassEffectBitmap(pBitmap, uCellWidth, uCellHeight, uFlags)
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pBITMAPHANDLE pBitmap; |
/* pointer to the bitmap handle */ |
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L_UINT uCellWidth; |
/* cell width */ |
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L_UINT uCellHeight; |
/* cell height */ |
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L_UINT uFlags; |
/* flags */ |
Divides the bitmap into rectangular cells and makes it look as if it is being viewed through glass blocks. This function is available in the Raster Pro and above toolkits.
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Parameter |
Description |
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pBitmap |
Pointer to the bitmap handle referencing the bitmap to be changed. |
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uCellWidth |
Value that represents the width of a cell in pixels or the number of cells present across the width of the bitmap, based on the flags set in uFlags. The valid range is between 2 and half the bitmap width. |
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uCellHeight |
Value that represents the height of a cell in pixels or the number of cells present across the height of the bitmap, based on the flags set in uFlags. The valid range is between 2 and half the bitmap height. |
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uFlags |
Flags that indicate what type of data is in the uCellWidth and uCellHeight parameters. You can use a bitwise OR (|) to specify one flag from each group. |
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The following are the flags that indicate the type of data in the uCellWidth parameter: |
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Value |
Meaning |
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GLASS_WFRQ |
[0x0001] The parameter uCellWidth is the number of cells along the width of the bitmap. |
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GLASS_WPER |
[0x0002] The parameter uCellWidth is the width of the cell in pixels. |
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The following are the flags that indicate the type of data in the uCellHeight parameter: |
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Value |
Meaning |
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GLASS_HFRQ |
[0x0010] The parameter uCellHeight is the number of cells along the height of the bitmap. |
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GLASS_HPER |
[0x0020] The parameter uCellWidth is the height of the cell in pixels. |
Returns
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SUCCESS |
The function was successful. |
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< 1 |
An error occurred. Refer to Return Codes. |
Comments
If the bitmap has a region, the effect will be applied on the region only.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
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LTIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP.
See Also
Example
/* The following example loads a bitmap and applies a glass effect to it: */
BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image. */
/* Load the bitmap, keeping the bits per pixel of the file */
L_LoadBitmap(TEXT("IMAGE1.CMP"), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
/* apply glass effect */
L_GlassEffectBitmap(&LeadBitmap, 20,10, GLASS_WFRQ | GLASS_HPER );