L_ColorizeGrayBitmap

#include "l_bitmap.h"

L_INT EXT_FUNCTION L_ColorizeGrayBitmap (pDstBitmap, pSrcBitmap, pGrayColors, uCount)

pBITMAPHANDLE pDstBitmap;

/* pointer to the destination bitmap handle */

pBITMAPHANDLE pSrcBitmap;

/* pointer to the source bitmap handle */

pGRAYCOLOR pGrayColors;

/* pointer to an array of structures */

L_UINT uCount;

/* number of elements in the pGrayColors array */

Colors an 8, 12 or 16-bit grayscale bitmap. The function changes the color bits/pixel of the bitmap from the specified formats into 24-bit RGB format. This function is available in the Raster Pro and above toolkits.

Parameter

Description

pDstBitmap

Pointer to the destination bitmap that will contain the result of the function. The user should free the bitmap before passing it to the function.

pSrcBitmap

Pointer to the bitmap handle referencing the 8, 12 or 16-bit grayscale bitmap. pSrcBitmap will not be affected.

pGrayColors

Pointer to an array of GRAYCOLOR structures. The user specifies number of entries of the array. You can automatically color the bitmap by passing NULL value in this variable (in this case uCount will be ignored).

uCount

Number of entries in pGrayColors array. It can be any number as long as it represents pGrayColors correctly. 1 means there is one entry, 2 means there is two entries. If you set it as 0 then the function will return an error code.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

The function can be used as a visualization aid. More precisely, this function can be used to show variations in a bitmap’s intensity values.

This function colors the grayscale bitmap by converting specified ranges of grayscale intensities into corresponding RGB values. Use the pGrayColors variable to set the intensity ranges and the RGB values.

Using this function you can show details that were never seen in the original bitmap. In 12 and 16-bit grayscale bitmaps, only the 8 most significant bits are displayed, whereas the rest are discarded. So by coloring these discarded bits you can make them visible instead.

The pDstBitmap is assumed to be uninitialized. If pDstBitmap contains a bitmap, you should free it prior to calling this function. The function will allocate and store a 24-bit bitmap in pDstBitmap.

If you pass NULL in the pGrayColors variable then the function colors the bitmap automatically using an algorithm that generates unique output colors. The output bitmap will contain 256 colors if the input bitmap is 8-bit, 4096 colors if the input bitmap is 12-bit and 65535 colors if the input bitmap is 16-bit. The uCount variable will be ignored if pGrayColors is NULL.

You do not have to fill uStructSize for all the elements of the pGrayColors array. You only need to fill uStructSize for the first element in the pGrayColors array.

The sample below shows you how to color a 16-bit grayscale bitmap using pGrayColors.

In a 16-bit grayscale bitmap, the lowest pixel value is 0 and the highest pixel value is 65535.

The colors from the input images will be colored as follows:

Pixel intensities from 0 – 9999 will be colored as Red.

Pixel intensities from 10000 – 19999 will be colored as Green.

Pixel intensities from 20000 – 29999 will be colored as Blue.

Pixel intensities from 30000 – 39999 will be colored as Cyan.

Pixel intensities from 40000 – 49999 will be colored as Magenta.

Pixel intensities from 50000 – 65535 will be colored as Yellow. (Note: the uThreshold value is ignored for the last entry in the pGrayColors array.)

For more information on filling the pGrayColors array to obtain this result, refer to the example.

To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.

This function supports 8, 12 and 16-bit grayscale bitmaps only. Support for 12 and 16-bit grayscale images are available only in the Document/Medical toolkits. It also can process the whole image or a region of the image. If a bitmap has a region, the effect is applied only to the region.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

Required DLLs and Libraries

LTIMG

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 95 / 98 / Me, Windows 2000 / XP.

See Also

Functions:

L_WindowLevel, L_WindowLevelBitmap, L_GrayScaleToDuotone, L_GrayScaleToMultitone, L_ShiftBitmapData, L_SelectBitmapData, GRAYCOLOR, L_AdjustBitmapTint, L_ColorHalfToneBitmap

Topics:

Raster Image Functions: Modifying Intensity Values

 

Removing Noise

 

Color Halftone and Halftone Images

 

Raster Image Functions: Correcting Colors

Example

/* This example loads a 16-bit grayscale bitmap and then colors it. */
BITMAPHANDLE GrayBitmap;   /* Bitmap handle to hold the source grayscale image. */
BITMAPHANDLE ColorBitmap;  /* Bitmap handle to hold the destination color bitmap. */
pGRAYCOLOR pGrayColors; 

/* Load the bitmap, keeping the bits per pixel of the file */
L_LoadBitmap
 (TEXT("IMAGE1.CMP"), &GrayBitmap, 0, sizeof(BITMAPHANDLE), ORDER_BGRORGRAY, NULL, NULL); 

pGrayColors = (pGRAYCOLOR) malloc (sizeof(GRAYCOLOR) * 6); 

pGrayColors[0].uStructSize = sizeof(GRAYCOLOR); 
pGrayColors[0].uThreshold = 9999; 
pGrayColors[0].crColor.rgbRed = 255; 
pGrayColors[0].crColor.rgbGreen = 0; 
pGrayColors[0].crColor.rgbBlue = 0; 

pGrayColors[1].uThreshold = 19999; 
pGrayColors[1].crColor.rgbRed = 0; 
pGrayColors[1].crColor.rgbGreen = 255; 
pGrayColors[1].crColor.rgbBlue = 0; 

pGrayColors[2].uThreshold = 29999; 
pGrayColors[2].crColor.rgbRed = 0; 
pGrayColors[2].crColor.rgbGreen = 0; 
pGrayColors[2].crColor.rgbBlue = 255; 

pGrayColors[3].uThreshold = 39999; 
pGrayColors[3].crColor.rgbRed = 0; 
pGrayColors[3].crColor.rgbGreen = 255; 
pGrayColors[3].crColor.rgbBlue = 255; 

pGrayColors[4].uThreshold = 49999; 
pGrayColors[4].crColor.rgbRed = 255; 
pGrayColors[4].crColor.rgbGreen = 0; 
pGrayColors[4].crColor.rgbBlue = 255; 

pGrayColors[5].uThreshold = 59999; // This value will be ignored
pGrayColors[5].crColor.rgbRed = 255; 
pGrayColors[5].crColor.rgbGreen = 255; 
pGrayColors[5].crColor.rgbBlue = 0; 

// Call the function
L_ColorizeGrayBitmap
 (&ColorBitmap, &GrayBitmap, pGrayColors, 6); 

free (pGrayColors); 

L_FreeBitmap
 (&GrayBitmap); 

// Now we have the resulting image in color