LInet::SetImageWindow
#include "ltwrappr.h"
L_VOID LInet::SetImageWindow(hWnd)
| HWND hWnd; | /* image window handle */ | 
Sets the window used to display a received image.
| Parameter | Description | 
| hWnd | Handle of the window used to display a received image. | 
Returns
None.
Comments
This function can be used to display received images.
Required DLLs and Libraries
| LTNET For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
| Functions: | 
Example
// a user defined class derived from LInet should be used to support the 
// OnImageReceived callback function
// suppose it was named as LUserInet
LUserInet UserInet;
LInet L_FAR *plRemote;
LBitmapBase Bitmap;
// First side will send a bitmap.
// connect to LEAD
UserInet.Connect("207.238.49.190", 1000);
plRemote = UserInet.GetFirstItem();
UserInet.SendBitmap(plRemote, Bitmap.GetHandle(), FILE_CMP, 24, 2, NULL);
// Other side to receive the image
HWND hWnd;
// other operations
UserInet.SetImageWindow(hWnd);
// other operations
L_INT LUserInet:: OnImageReceived(LInet L_FAR *plConnection, L_INT nError, LBitmapBase L_FAR *pBitmap)
{
     // to let the callback display the image.
     LInet::OnImageReceived(plConnection, nError, pBitmap);
     return SUCCESS;
}