L_PntInit
#include "LtPnt.h"
L_INT EXT_FUNCTION L_PntInit(ppPaint)
| ppPAINTHANDLE ppPaint; | /* pointer to a pointer to a paint handle */ | 
Initializes the paint handle.
| Parameter | Description | 
| ppPaint | Pointer to a pointer to a paint handle to be initialized. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Comments
This function must be called before calling any other paint functions.
A paint handle is valid after calling L_PntInit, and will remain valid until L_PntFree is called.
For every call to L_PntInit there must be a call to L_PntFree.
Required DLLs and Libraries
| LTPNT For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application | 
See Also
| Functions: | |
| Topics: | DigitalPaint Functions: Initializing and Freeing the Paint Handle | 
| 
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Example
/* This example shows the minimum requirements for painting a rectangle shape*/
L_INT OnPaintShape ( HWND hWnd )
{
   pPAINTHANDLE pPaint ;
   HDC                       hDC ;
   RECT                     rcShapeRect ;
   /* Initiate the Paint toolkit */
   if ( SUCCESS != L_PntInit ( &pPaint ) )
   {
      return FAILURE ; 
   }
   /*Get the device context*/ 
   hDC = GetDC ( hWnd ) ;
   /* Set the rectangle coordinates with respect to the DC dimensions*/
   SetRect ( &rcShapeRect, 10, 10, 100, 100 ) ;
   /* Use the default properties for the shape to draw a rectangle*/
   L_PntDrawShapeRectangle ( pPaint, hDC, &rcShapeRect ) ; 
   /* Release the device context*/
   ReleaseDC ( hWnd, hDC ) ;
   // Free the paint tools handle.
   L_PntFree ( pPaint ) ;
   return SUCCESS ;
}