LEADTOOLS Image File Support (Leadtools.Codecs assembly)

UseNativeLoad Property

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Indicates whether to use the native image load capabilities of Silverlight.
Syntax
public bool UseNativeLoad {get; set;}
'Declaration
 
Public Property UseNativeLoad As Boolean
'Usage
 
Dim instance As CodecsLoadOptions
Dim value As Boolean
 
instance.UseNativeLoad = value
 
value = instance.UseNativeLoad
public bool UseNativeLoad {get; set;}

            
public boolean getUseNativeLoad()
public void setUseNativeLoad(boolean value)
            
 
get_UseNativeLoad();
set_UseNativeLoad(value);
Object.defineProperty('UseNativeLoad');
public:
property bool UseNativeLoad {
   bool get();
   void set (    bool value);
}

Property Value

true to use the native image load capabilities of Silverlight; false otherwise.
Remarks

NOTE: This property is only supported in Silverlight versions of LEADTOOLS.

When using this property, if the input image is of a format that is supported natively by Silverlight, then LEADTOOLS will use the native image load capabilities to decode the data.

Setting this property to true will speed up image load times for natively supported file formats.

If the input file is not a format natively supported by Silverlight, then the LEADTOOLS codecs will decode the file.

When this property is true and the file is a format natively supported by Silverlight, the resulting image data will be stored in a Silverlight WriteableBitmap. For more information, see CodecsLoadOptions.UseWriteableBitmap and RasterImage.IsGlobalMemory.

Requirements

Target Platforms

See Also

Reference

CodecsLoadOptions Class
CodecsLoadOptions Members
RasterMemoryFlags.WriteableBitmap
RasterImageConverter.ConvertToSource
CodecsLoadOptions.UseWriteableBitmap

 

 


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