LEADTOOLS Image File Support (Leadtools.Codecs assembly)

DiskMemory Property

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Example 







Gets or sets a value indicating whether to use disk memory when loading an image.
Syntax
public bool DiskMemory {get; set;}
'Declaration
 
Public Property DiskMemory As Boolean
'Usage
 
Dim instance As CodecsLoadOptions
Dim value As Boolean
 
instance.DiskMemory = value
 
value = instance.DiskMemory
public bool DiskMemory {get; set;}
@property (nonatomic, assign) BOOL diskMemory;
public boolean getDiskMemory()
public void setDiskMemory(boolean value)
            
 
get_DiskMemory();
set_DiskMemory(value);
Object.defineProperty('DiskMemory');
public:
property bool DiskMemory {
   bool get();
   void set (    bool value);
}

Property Value

true to load the image using disk memory; false otherwise.
Remarks
When the value of this property is true, the image is stored in disk and not in conventional memory.
Example
Copy Code  
Imports Leadtools
Imports Leadtools.Codecs

Public Sub DiskMemoryExample()
   Dim codecs As RasterCodecs = New RasterCodecs()
   Dim fileName As String = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp")
   ' first, load the image using the default
   Dim image As RasterImage = codecs.Load(fileName)

   ' make sure the image uses conventional memory
   If image.IsConventionalMemory Then
      Console.WriteLine("This image uses conventional memory")
   Else
      Console.WriteLine("This should not happen!!")
   End If

   image.Dispose()

   ' now, load the same image this time using disk memory
   codecs.Options.Load.DiskMemory = True
   image = codecs.Load(fileName, 0, CodecsLoadByteOrder.BgrOrGray, 1, 1)

   ' make sure the image uses unmanaged memory
   If image.IsDiskMemory Then
      Console.WriteLine("This image uses disk memory")
   Else
      Console.WriteLine("This should not happen!!")
   End If

   ' Clean up
   image.Dispose()
   codecs.Dispose()
End Sub

Public NotInheritable Class LEAD_VARS
Public Const ImagesDir As String = "C:\Users\Public\Documents\LEADTOOLS Images"
End Class
using Leadtools;
using Leadtools.Codecs;

public void DiskMemoryExample()
{
    RasterCodecs codecs = new RasterCodecs();
    string fileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp");
    // first, load the image using the default
    RasterImage image = codecs.Load(fileName);

    // make sure the image uses conventional memory
    if (image.IsConventionalMemory)
        Console.WriteLine("This image uses conventional memory");
    else
        Console.WriteLine("This should not happen!!");

    image.Dispose();

    // now, load the same image this time using disk memory
    codecs.Options.Load.DiskMemory = true;
    image = codecs.Load(fileName, 0, CodecsLoadByteOrder.BgrOrGray, 1, 1);

    // make sure the image uses unmanaged memory
    if (image.IsDiskMemory)
        Console.WriteLine("This image uses disk memory");
    else
        Console.WriteLine("This should not happen!!");

    // Clean up
    image.Dispose();
    codecs.Dispose();
}

static class LEAD_VARS
{
public const string ImagesDir = @"C:\Users\Public\Documents\LEADTOOLS Images";
}
CodecsOptionsExamples.prototype.DiskMemoryExample = function ()
{
   Tools.SetLicense ( ) ;
   with (Leadtools) {
      with (Leadtools.Codecs) {
         var codecs = new RasterCodecs();
         var srcFileName = "Assets\\Image1.cmp";
         var image;
         // first, load the image using the default
         return Tools.AppInstallFolder().getFileAsync(srcFileName).then(function (loadFile) {
            return codecs.loadAsync(LeadStreamFactory.create(loadFile))
         })
         .then(function (img) {
            image = img;

            // make sure the image uses conventional memory
            if (image.isConventionalMemory)
               console.info("This image uses conventional memory");
            else
               console.info("This should not happen!!");

            image.close();

            // now, load the same image this time using disk memory
            codecs.options.load.diskMemory = true;
            return Tools.AppInstallFolder().getFileAsync(srcFileName)
         })
         .then(function (loadFile) {
            return codecs.loadAsync(LeadStreamFactory.create(loadFile))
         })
         .then(function (image) {
            // make sure the image uses unmanaged memory
            if (image.isDiskMemory)
               console.info("This image uses disk memory");
            else
               console.info("This should not happen!!");

            // Clean up
            image.close();
            codecs.close();
         });
      }
   }
}
using Leadtools;
using Leadtools.Codecs;

      
public async Task DiskMemoryExample()
{
   RasterCodecs codecs = new RasterCodecs();
   string srcFileName = @"Assets\Image1.cmp";
   // first, load the image using the default
   StorageFile loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName);
   RasterImage image = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile));
   // make sure the image uses conventional memory
   if (image.IsConventionalMemory)
      Debug.WriteLine("This image uses conventional memory");
   else
      Debug.WriteLine("This should not happen!!");

   image.Dispose();

   // now, load the same image this time using disk memory
   codecs.Options.Load.DiskMemory = true;
   loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName);
   image = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile));

   // make sure the image uses unmanaged memory
   if (image.IsDiskMemory)
      Debug.WriteLine("This image uses disk memory");
   else
      Debug.WriteLine("This should not happen!!");

   // Clean up
   image.Dispose();
   codecs.Dispose();
}
Requirements

Target Platforms

See Also

Reference

CodecsLoadOptions Class
CodecsLoadOptions Members

 

 


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