L_2DSetViewport

#include "l_bitmap.h"

L_LTFIL_API L_INT L_2DSetViewport(nWidth, nHeight)

L_INT nWidth;

/* new viewport width in pixels */

L_INT nHeight;

/* new viewport height in pixels */

Sets the current viewport width and height used when loading 3D file formats.

Parameter

Description

nWidth

New viewport width.

nHeight

New viewport height.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

A 3D file format usually doesn't have a physical size. The user can specify a viewport (physical size upto which the drawing can be rendered) with L_2DSetViewport . How the drawing is to be rendered inside this viewport depends on the current viewport mode set with L_2DSetViewMode. Default viewport size is 640x480 pixels.

When working with Vector files, you can use the Vector features, available in selected products, or you can use the Raster C DLL. If you use the Main C DLL for loading, using the standard loading functions, you can modify the view port and view mode using the following functions:

L_2DGetViewMode

L_2DSetViewMode

L_2DGetViewport

L_2DsetViewport

This function may be used with the following Vector file formats: DXF, DWG, WMF, EMF, PCT, CGM, DRW, PLT, TIF (with a DXF saved internally) and Intergraph Vector. For more information on these file formats and their availability, refer to LEADTOOLS Vector Formats.

Required DLLs and Libraries

LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

L_SetPCDResolution, L_SetWMFResolution, L_SetLoadResolution

 

For Vector files: L_2DGetViewMode, L_2DGetViewport, L_2DSetViewMode

Topics:

Raster Image Functions: Rasterizing Files

Example

For an example, refer to L_2DSetViewMode.