L_DlgWind

#include "l_bitmap.h"

L_INT EXT_FUNCTION L_DlgWind(hWndOwner, pDlgParams)

HWND hWndOwner;

/* owner of dialog */

LPWINDDLGPARAMS pDlgParams;

/* pointer to a WINDDLGPARAMS structure */

Displays the Wind dialog box, and gets the options for L_WindBitmap. This function is available in the Raster Pro and above toolkits.

Parameter

Description

hWndOwner

Handle of the window which owns the dialog.

pDlgParams

Pointer to a WINDDLGPARAMS structure to be updated with the values entered through the dialog. Set members of this structure, before calling this function, to set the dialog’s initial values.

Returns

SUCCESS_DLG_OK

The "OK" button was pressed, and the dialog exited successfully.

SUCCESS_DLG_CANCEL

The "Cancel" button was pressed, and the dialog exited successfully.

< 1

An error occurred. Refer to Return Codes.

Comments

The Wind dialog can be seen below:

image\Wind.gif

Required DLLs and Libraries

LTDLGIMGEFX
LTDLGKRN
LTDLGUTL
LTDLGCTRL
LTDLGCOM
LTDIS
LTIMG
LTKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application

See Also

Functions:

L_DlgInit, L_WindBitmap

Topics:

Dialogs: Artistic Effects

 

Using Imaging Common Dialog

Example

L_VOID ShowDialog ( HWND hWnd, pBITMAPHANDLE pBitmap ) 
{
   WINDDLGPARAMS DlgParams ; 

   memset ( &DlgParams, 0, sizeof ( WINDDLGPARAMS ) ) ;

   DlgParams.uStructSize     = sizeof ( WINDDLGPARAMS ) ;
   DlgParams.pBitmap   = pBitmap ;
   DlgParams.nAngle    = 4500 ;
   DlgParams.uDim      = 40 ;
   DlgParams.uDlgFlags = DLG_WIND_SHOW_PREVIEW | 
                         DLG_WIND_SHOW_TOOL_ZOOMLEVEL ;

   L_DlgInit ( 0 ) ;
   L_DlgWind ( hWnd, &DlgParams ) ;
   L_DlgFree( ) ;
}