L_Jp2GetFileInfoMemory

#include "l_bitmap.h"

L_LTJP2_API L_INT EXT_FUNCTION L_Jp2GetFileInfoMemory(hJp2, pBuffer, uBufferSize, pFileInfo)

L_HJP2 hJp2;

/* JPEG 2000 engine handle */

L_UINT8 * pBuffer;

/* pointer to a JPEG 2000 file in memory buffer */

L_SIZE_T uBufferSize;

/* size of the file in memory buffer */

pL_JP2_FILEINFO pFileInfo;

/* pointer to a file info structure */

Gets information about the specified file in the memory and fills the specified L_JP2_FILEINFO structure with the information.

Parameter

Description

hJp2

JPEG 2000 engine handle that was created by the L_Jp2Create function.

pBuffer

Pointer to a JPEG 2000 file in the memory.

uBufferSize

Size in bytes of the file referenced by pBuffer.

pFileInfo

Pointer to the L_JP2_FILEINFO structure to be filled with the information.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

L_Jp2GetFileInfoMemory gets information about the specified file in the memory and fills the specified L_JP2_FILEINFO structure with the information. You must free this structure by calling the L_Jp2FreeFileInfo function. All of the engines boxes will be reset.

Required DLLs and Libraries

LTJP2
LFJ2K
LTIMGEFX

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

L_Jp2FreeFileInfo, L_Jp2GetFileInfo, L_Jp2ReadBox, L_Jp2ReadFrames

Topics:

Programming with JPEG 2000 Features

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Programming with JPX Features

 

Raster Image Functions: Working with JPEG 2000

 

Raster Image Functions: Working with JPX

Example

For an example, refer to L_Jp2ReadBoxMemory.